This experiment sprang from my desire to become more competent with graphic design software.
I wanted to take this challenging limitation and apply it to maps.
Vectors are awesome, but sometimes your crisp, beautiful lines have to be turned into pixels. This is usually not a problem because of the high density pixels-per-inch of our modern displays, but what if you only gave yourself 64 pixels to play with?
I downloaded relevant data from OpenStreetMap and NaturalEarth and loaded them into ArcMap. After using the Simplify Geometry geoprocessing tool, I exported the data as SVG and loaded it into Affinity.
Then, using the lessons Nathaniel taught me in my pull request, I set about aligning and refining the geographic representations for perfect pixel presentation. This involved quite a bit of subtraction and simplification.
In keeping with the minimal style of the maps, I decided to make use of tons of negative space to make the maps feel even smaller.
Click on the image below to download a higher resolution copy.
Want me to draw your favorite geography? Get in touch!
Just want to talk about maps? Get in touch anyways! I love helping people.